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A toy based on a simple game of guessing the thing another person thinks about in 20 questions.
For such an insignificant gadget, the database of prepared answers is quite extensive.
The game is about thinking about a thing and then the device asks questions that need to be properly answered with "yes", "no" and "sometimes" buttons. The "unknown" button allows you to omit a question to which you do not know the answer, or the answer is not clear.
Sometimes, between questions, the "ball" can interfere to gently break the monotony of the "read-think-answer" series.
After the twentieth question, the toy guesses what was thought of at the beginning of the game. If it guessed, it "enjoys" the win, otherwise it may ask an additional 5 questions. And that's it.
In both cases, after the session is over, it is possible to start a new game or turn off the device.
Specifications:
Out of the blue, here comes Yazoo
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